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Ciabatta's Revenge
Foundations
1bUsing Next JS
05:09
2The Sprite Component
18:01
4Rendering Sprites
06:15
5Level Backgrounds
17:17
6Refactoring with Recoil
08:43
7The Level Class
10:41
8Game Object Classes
11:31
9Game Loop
06:24
10Rendering Objects
03:15
Hero and Core Gameplay
11Object Movement
10:36
12Direction Controls
08:32
13Animating the Hero
12:10
14Room Limit Collisions
03:56
15Solid Wall Placements
12:38
16Object Layering
03:33
17Floating Flour Pickups
09:33
18Flour Count Remaining
06:18
20Goal Tile
07:20
Level Mechanics
21Changing Levels
08:55
23Unlockable Doors
09:19
24Water and Death
08:27
26Enemy Bodies
12:37
27Enemy Behaviors
07:37
28Roaming Enemy
05:16
29Conveyor Belts
10:28
30Ice Movement
10:10
31Ice Pickup
06:32
32Fire
03:16
33Animated Tiles
07:35
34Switchable Doors
07:45
35Teleports
07:12
36Thief
06:07
Presentation
37Camera
10:18
38Clock
06:39
39HUD Styles
09:31
40Styled Popups
13:27
41Inventory HUD
04:08
42Sound Effects
07:23